Sophie Gaur

Sophie Gaur lives in Melbourne, Australia after having moved from New Delhi in 2003. In 2007 she set up an independent studio, Sophie Gaur Studio, a continuation of her studio in Delhi where she works on a range of projects designing books, illustrating, book-binding, creating pin-hole cameras and crafting bespoke objects.

Having graduated from The National

Shell Works

Youssef Tayeb & Jim Lavranos
The Studio is an RMIT Industrial Design industry project in conjunction with Shell Works a prosthetic product innovation company formed by Youssef Tayeb (Industrial Designer) and Jim Lavranos (Prosthetist/Orthotist)
The project’s primary focus is the design and development of a fixation system and a detachable and modifiable ‘shell’ or casing for prosthetic

Human+

Soumitri Varadarajan & Robert Eales

The Human+ studio is looking for students keen to develop products and prototype them for presentation to an industry partner. The studio is for students who are keen to develop and push their abilities in a few areas: product sketching, doing CAD and realising designs in 3D (CNC milling, vacuum forming,

Jessica Bird

Jessica Bird is a designer and researcher motivated by working collaboratively to affect change. Since graduating with honours from Industrial Design, Jess has taught at RMIT and worked as a Project Facilitator at the Victorian Eco-Innovation Lab (VEIL) at University of Melbourne. She is currently the Co-design Lead at VicRoads and is focused on facilitating

Charles Lin

Charles Lin is a freelance concept artist currently based in Melbourne. From a young age Charles has been passionate about storytelling leading to an interest in illustration, comic books, video games, and film. This has led to work ranging from storyboard artist to 3D design consultant.

Charles graduated Industrial Design with Honours from RMIT in 2006

V.2018

Wednesdays, 9.00AM to 1.00 PM

Room: 88.5.6/6A

Did you ever want to know what its like to work as a designer … for real? This studio puts all your skills to the test. See if you’ve got what it takes to make the grade.

JonesChijoff, an industrial design consultancy, are running V.2018 to give students the opportunity to

Around Sound

With Sophie Gaur

Human beings react to sound in various ways. Sounds can excite, soothe, heal or energise, as well as offer a range of emotional, intellectual and physical responses, based on how they are delivered. This studio explores this area of this sensory delivery through the design and construction of objects that either respond to

Studio Zoo: Design for Welfare, Conservation and Communication

Liam Fennessy & Scott Mitchell plus special guests

Research partner: Zoo’s Victoria – Wildlife Conservation and Science Department

http://www.zoo.org.au/

http://www.zoo.org.au/fighting-extinction/research

 

Contemporary Zoo’s occupy a particular role in primary research into animal welfare, species conservation, and the public communication of issues of biodiversity loss and environmental concerns. These activities often require the artful combination of material, informational and technological

Re-imagining human-computer interaction (HCI) for the mobile environment

Studio Leaders: Scott Mitchell & Sarah Webber

Studio Partner: Microsoft Centre for Social Natural User Interfaces

Studio Time & Location: Wednesday 9:00 am – 12:00 pm 100.05.005 & Thursday 12:30 am – 3:30 pm 8.07.44

Mobile computing has had a huge impact on our lives – smart phones and tablet computers have changed the way we move through the city,

Blast Tone

Studio Leaders: Dr Malte Wagenfeld, Eugene Ughetti  & guest specialists

Industry Partner: Speak Percussion

Studio Timetable: Monday 5:30 pm – 8:30 pm & Thursday 9:30 am – 12:30 pm

BLAST TONE is a collaboration with the highly innovative and internationally renowned percussion group ‘Speak Percussion’ and sound artist Philip Samartzis (Bogong Centre for Sound Culture).

In this studio, you will