Scott Mitchell

Scott Mitchell holds an undergraduate honours degree in fine art and a PhD in design. He is a practicing artist and works across a diverse array of fields from public sculpture to interactive objects and environments. He exhibits widely as both an individual artist and as part of the collaborative groups Open Spatial Workshop with

Creative Strategies for Physical Health: designing interactive applications for creative active living

With Frank Feltham (RMIT) and Lian Loke, Design Lab, University of Sydney

Research Partner:  Assoc. Professor Emmanuel Stamatakis, Charles Perkins Centre , USyd.

Three key challenges for healthy sustainable living point to a pressing need for rethinking the design of devices and environments to better support physical health and well-being. With the advent of the compact city, it

Aditi Singh

Aditi Singh, Architect & Industrial Designer, holds a Masters Degree in Design from SPA, New Delhi, where she is presently Assistant Professor of Industrial Design. She has worked in a variety of domains ranging from Architecture, Product & Lighting Design, UX and Communication guided by interdisciplinary design and sustainable systems as proponents to better human

Travis Cox

Graduating with his doctorate from the Victorian College of the Arts (VCA) in 2015, Dr. Travis Cox’s ongoing theoretical and artistic exploration seeks to examine the relationships between the user and the computer. The mediation of both the artist and the user within digital code produces a shared act of meaning creation and he has

Ian Nazareth

Ian Nazareth is an architect practicing between Melbourne and Mumbai. His professional experience spans a range of projects for the public and private sectors, comprising strategic urban projects, residential and institutional architectural work as well as design-research consultancies.

Ian is a Research Associate in Architecture and Urban Design at the School of Architecture and Design at

Toy Design

With Simon Curlis

This studio tutorial is an industry based project collaborating with the Advanced Manufacturing Precinct (AMP), it is the first of a series of Industry Projects to be conducted in this way. The project involves the design development of a range of toys and accessories following the initial creative visualisation of core toys. The

RE | Design Studio

with Simon Curlis & Soumtiri Varadarajan

The RE|Design Studio addresses the concerns of a motorcycle company with a proud history & brand identity that is facing increasing pressure in the global market place.In the footsteps of other heritage such as Harley Davidson (USA) or Triumph (UK), we are tasked with visualising the evolution of the brand

Gyungju Chyon

Gyungju Chyon is one the founders of interdisciplinary studio little wonder. Her interest in practice, research, and teaching lies in how well-being and energy concerns, in tandem with explorations of natural phenomena, new materials and manufacturing processes, can lead to new relationships between artifacts, environments and humans.

She oscillates between installation art, product design and craft, engaging

Exhibition design and curatorship: Contemporary cultures of display

By Deanne Koelmeyer
The studio will explore the contemporary practices of display and exhibition.  The studio will expose students to the process of curatorial theme development; object and artifact selection, interpretation, exhibition design and audience participation and interaction.
Students will engage with current critical debate on topical ideas/issues including:
-the idea of audience-centered institutions,
– the idea that visitors

Human + Studio

with Soumitri Varadarajan + Rob Eales
Human+ is a Design in Industry consulting studio responding to 2 Industry briefs about Health innovation. The Studio will include site visits/ expert consultation and prototyping solutions for end of semester Industry Review.
Control Bionics
‘Cylon’ Helmet for People with Locked In Syndrome: The design brief is to develop headsets for Control