bioMatters

With Gyungju Chyon with a special guest Aidyn Mouradov (Algal Biologist)

After the digital revolution, a new revolution is on the way, and it is not about digital printing but about growing living tissues and cells. Thanks to the development of biotechnology, bioengineering, and nanotechnology, the revolution is not just about changing methods, but shifting our lives in an entirely different

Dirt Dreams 2016

Studio Leaders: Dr Judith Glover & Mehrnoush Latifi

Studio timetable: Tuesday 5pm and Wednesday 1.30pm

Industry Partners: Clayworks Australia and Northcote Pottery

Ah…the humble porcelain bowl or cup…or is it? Could you make one? Could you make a thousand? Could you make any money? What else could you design and make if you understood the process—the possibilities of

Time for Yourself

With Gyungju Chyon

Rapid technological development compresses our time and space more and more, resulting in increasingly complex and stressful lives. The Time to Yourself studio reflects on the need in our contemporary lifestyle to recuperate mental and physical well-being.

The studio will investigate how people’s lives are driven and affected by both material
and non-material factors such

Swipe and Drive Public Car 2012

Simon Curlis , Robert Eales & Soumitri Varadarajan

Keywords: Public Transport | Transport design | Sustainability | Service Design | App Development | CAD digital Sculpting

Imagine a future where you can get off a train and swipe straight into a ‘metro car’ that takes you to your final destination. This is the future public transport network

Furniture Design

Semester 2, 2011

With Kjell Grant

 

This studio will be directed by Prof. Kjell Grant.

 

organized around 3 ideas resolved into one final piece of furniture presented at the graduation assessment. Areas of choice are, concept (cutting edge design) and Commercial design  –   for offices, hospitality,airports And public areas.

About the Image: Oliver Field’s Hedge is a bench in the form of a squiggle in metal,

Hapticware

 

 

With Gyungju Chyon

We experience our world through diverse stimuli perceived by our brain. As we grow from infant to child to adult, these stimuli develop into awareness, meanings and values. Sensorial experiences with artifacts, food, and the world around us structure and deepen our living experiences. A move to a more ecological future requires a deeper connection to the world

Toy Design

With Simon Curlis

This studio tutorial is an industry based project collaborating with the Advanced Manufacturing Precinct (AMP), it is the first of a series of Industry Projects to be conducted in this way. The project involves the design development of a range of toys and accessories following the initial creative visualisation of core toys. The

Body Movin’

with Dr Scott Mayson

This studio evolves emerging practices in design where consumers are customising an artefact with a personalised sense of creation. Traditionally, a products form is finalised, pre-manufacture, with little room for evolution. What if advanced design and manufacturing tools afforded the designer the ability to allow consumers to manipulate their designs within a

Design for Dementia Studio: with Alzheimer’s Victoria

Lecturers : Dr Judith Glover and Dr Areli Avendano

Research Partners :  Alzheimer’s Victoria

 

Alzheimer Disease (AD) is the most common form of dementia affecting half to 2/3rds of dementia suffers *. Governments and health services worldwide identify it a major health challenge in the coming decades. The Gavan Institute of Medical Research states ‘In 2009 the

Re-imagining human-computer interaction (HCI) for the mobile environment

Studio Leaders: Scott Mitchell & Sarah Webber

Studio Partner: Microsoft Centre for Social Natural User Interfaces

Studio Time & Location: Wednesday 9:00 am – 12:00 pm 100.05.005 & Thursday 12:30 am – 3:30 pm 8.07.44

Mobile computing has had a huge impact on our lives – smart phones and tablet computers have changed the way we move through the city,